![]() |
Blender V2.61 - r43446
|
#include <AUD_ConverterFactory.h>

Public Member Functions | |
| AUD_ConverterFactory (AUD_Reference< AUD_IFactory > factory, AUD_DeviceSpecs specs) | |
| virtual AUD_Reference < AUD_IReader > | createReader () |
This factory creates a converter reader that is able to convert from one audio format to another.
Definition at line 39 of file AUD_ConverterFactory.h.
| AUD_ConverterFactory::AUD_ConverterFactory | ( | AUD_Reference< AUD_IFactory > | factory, |
| AUD_DeviceSpecs | specs | ||
| ) |
Creates a new factory.
| factory | The input factory. |
| specs | The target specifications. |
Definition at line 33 of file AUD_ConverterFactory.cpp.
| AUD_Reference< AUD_IReader > AUD_ConverterFactory::createReader | ( | ) | [virtual] |
Creates a reader for playback of the sound source.
| AUD_Exception | An exception may be thrown if there has been a more unexpected error during reader creation. |
Implements AUD_IFactory.
Definition at line 39 of file AUD_ConverterFactory.cpp.
References AUD_FORMAT_FLOAT32, AUD_DeviceSpecs::format, AUD_MixerFactory::getReader(), and AUD_MixerFactory::m_specs.