Blender V2.61 - r43446
Functions | Variables

node_composite_colorMatte.c File Reference

#include "node_composite_util.h"

Go to the source code of this file.

Functions

static void do_color_key (bNode *node, float *out, float *in)
static void node_composit_exec_color_matte (void *data, bNode *node, bNodeStack **in, bNodeStack **out)
static void node_composit_init_color_matte (bNodeTree *UNUSED(ntree), bNode *node, bNodeTemplate *UNUSED(ntemp))
void register_node_type_cmp_color_matte (bNodeTreeType *ttype)

Variables

static bNodeSocketTemplate cmp_node_color_in []
static bNodeSocketTemplate cmp_node_color_out []

Detailed Description

Definition in file node_composite_colorMatte.c.


Function Documentation

static void do_color_key ( bNode node,
float *  out,
float *  in 
) [static]
static void node_composit_exec_color_matte ( void *  data,
bNode node,
bNodeStack **  in,
bNodeStack **  out 
) [static]
static void node_composit_init_color_matte ( bNodeTree UNUSEDntree,
bNode node,
bNodeTemplate UNUSEDntemp 
) [static]
void register_node_type_cmp_color_matte ( bNodeTreeType ttype)

Variable Documentation

Initial value:
{
    {SOCK_RGBA,1,"Image", 1.0f, 1.0f, 1.0f, 1.0f},
    {SOCK_RGBA,1,"Key Color", 1.0f, 1.0f, 1.0f, 1.0f},
    {-1,0,""}
}

Definition at line 36 of file node_composite_colorMatte.c.

Initial value:
{
    {SOCK_RGBA,0,"Image"},
    {SOCK_FLOAT,0,"Matte"},
    {-1,0,""}
}

Definition at line 42 of file node_composite_colorMatte.c.